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Gaming Trends & Statistics

EMARKETER offers market research, trends and statistics for a variety of topics and industries. Here you will find a collection of reports, articles and other resources for Gaming
A look at when mobile gamers are most likely to play on smartphones

A look at when mobile gamers are most likely to play on smartphones

Article
Oct 13, 2021

Among mobile gamers in the US, more than half said they typically play smartphone games while watching TV.

Netflix makes first gaming-related acquisition in push to become multimedia empire

Article
Sep 30, 2021

Gaming is a key component of Netflix’s lofty franchise goals: On its own, gaming can help Netflix increase time spent. But it’s especially valuable in its push to build popular properties into full-fledged multimedia “universes.”

These 5 countries produced 75% of all mobile gaming revenues in 2020

These 5 countries produced 75% of all mobile gaming revenues in 2020

Article
Jul 12, 2021

The top 5 countries for mobile gaming revenues

What will make VR a marketing game changer in China

What will make VR a marketing game changer in China

Article
Jun 08, 2021

Virtual reality (VR) has the potential to redefine how brands engage with consumers, and companies in China are investing heavily in this emerging technology. But adoption there has hit a wall, meaning the industry must overcome technical challenges, and other pain points, for VR to become a game changer for consumer marketing.

More US mobile games are using a subscription model than ever

More US mobile games are using a subscription model than ever

Article
Jun 02, 2021

Subscription-based mobile games are leveling up

Here's where US marketers plan to increase mobile ad spending

Here's where US marketers plan to increase mobile ad spending

Article
May 24, 2021

US marketers go all in on gaming

A look at where users downloaded Twitch the most in 2020

A look at where users downloaded Twitch the most in 2020

Article
May 21, 2021

The top 5 countries for Twitch installs

A demographic breakdown of US mobile gamers

A demographic breakdown of US mobile gamers

Article
May 18, 2021

Millennials and Gen Xers are gaming on mobile

Sony announces Discord partnership

Sony announces Discord partnership

Article
May 05, 2021

Sony integrates Discord: Two weeks after Microsoft’s efforts to buy Discord crumbled, Sony announced an investment in and partnership with Discord that will embed it in its gaming services.

AR and VR are becoming a way of life through retail and fitness

Article
May 03, 2021

Extended reality (XR) technologies are still mostly related to gaming, entertainment, and social media, but their applications are evolving quickly as more consumers and businesses test out immersive experiences.

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US Virtual and Augmented Reality Users 2021

US Virtual and Augmented Reality Users 2021

Report
Apr 15, 2021

This report provides our latest forecasts for VR and AR users in the US and examines some market dynamics affecting the maturation of immersive technologies.

Half of US gamers prefer free video games

Half of US gamers prefer free video games

Article
Apr 13, 2021

US gamers are gaming on a budget

Are Facebook users weary of the network's video capabilities?

Are Facebook users weary of the network's video capabilities?

Article
Apr 08, 2021

Facebook continues its pivot to video

In gaming, mobile phones are the No. 1 device by a long shot

In gaming, mobile phones are the No. 1 device by a long shot

Article
Mar 31, 2021

We expect there will be 159.1 million monthly mobile phone gamers in the US this year, up 1.2% from 2020. That’s 89.5% of all US digital gamers, making mobile phones the leading device by a significant margin.

How 5G Will Change Media, Entertainment, and Marketing

How 5G Will Change Media, Entertainment, and Marketing

Report
Mar 18, 2021

5G technology is poised to transform how media, entertainment, and marketing are produced, distributed, and consumed. This report discusses five ways that next-generation wireless networks could propel industry growth.

The US Gaming Ecosystem 2021

The US Gaming Ecosystem 2021

Report
Mar 17, 2021

Digital gaming and viewership of gaming video content (GVC) has become more popular amid the pandemic. In 2021, some of this activity will see modest growth, while interest in other forms of gaming will taper off.

The Future of Publishing Follows The Path Forged by Gaming | Sponsored Content

Article
Oct 27, 2020

Using gaming mechanics, traditional publishers can bolster what has become their central KPI: engagement.

Pandemic Causes Media and Entertainment Digital Ad Spending to Decline Despite Uptick in Streaming and Gaming

Article
Oct 18, 2020

The media and entertainment industries have traditionally made up a small fraction of the US digital ad market, and we expect their shares to remain flat or diminish through 2021. This partly has to do with traditional media conglomerates tightening their belts; their own ad revenues will continue to decline as ad dollars shift away from print and TV and toward the digital duopolies.

App Developers See Revenues from In-App Purchases Outpace Advertising Revenues

App Developers See Revenues from In-App Purchases Outpace Advertising Revenues

Article
Sep 29, 2020

The pandemic has caused reduced advertiser spending overall, leading to lower growth of in-app ad spending despite significantly higher numbers of ad placements. While in-app purchases (IAPs) never stopped growing amid the pandemic, publisher revenues have recently been shifting from in-app advertising to purchases.

US Twitch Usage Accelerates amid Lockdowns

US Twitch Usage Accelerates amid Lockdowns

Article
Sep 03, 2020

Video viewing platform Twitch is benefiting from coronavirus lockdowns in a big way in the US. Usage will jump 26.2% this year to 41.5 million, higher than the 37.5 million predicted in February.

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