Transparently sourced data in visual form, perfect for legitimizing your strategic ideas and thought leadership via internal and external presentations.
Access All Charts and Data
Transparently sourced data in visual form, perfect for legitimizing your strategic ideas and thought leadership via internal and external presentations.
August 18, 2026
Extent to Which Their Comfort Level with the Use of AI in Video Games Has Changed in the Past Year According to Gamers Worldwide, by Age, June 2026 (% of respondents in each group)
Share
Chart Title
Extent to Which Their Comfort Level with the Use of AI in Video Games Has Changed in the Past Year According to Gamers Worldwide, by Age, June 2026 (% of respondents in each group)
Publication Date
August 18, 2026
Sources
Source information is only available to PRO subscribers.