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July 27, 2021

Total Hours Spent Watching Livestreaming Video Game Content Worldwide*, Q1 2019-Q2 2021 (billions and % change vs. prior quarter)

Total Hours Spent Watching Livestreaming Video Game Content Worldwide*, Q1 2019-Q2 2021 (billions and % change vs. prior quarter)

Methodology

Stream Hatchet analyzes 6 million broadcasting channels daily across 20 unique platforms around the world, transforming around 2.5 terabytes of data into 50,000 pieces of actionable analytics and business intelligence tool sets.