The news: Sony is going all-in on service games and is bringing more of its gaming intellectual property to TV and streaming services, it disclosed in an investor presentation.
Games as a service: The “live game” model has been a huge success for the video game industry, producing lucrative hits like “Fortnite,” “Apex Legends,” and Bungie’s “Destiny” series, which helped popularize the format.
Expanding on intellectual property: Gaming, thanks to the pandemic, is experiencing a popularity peak, which is coinciding with streaming services’ war to gain viewers by any means possible.
The big takeaway: Gaming brands are flexing their substantial audiences by adapting some of their most popular intellectual properties and pivoting toward service games.
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