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Roblox’s age checks could reshape youth marketing, online privacy landscapes

The news: Roblox will expand its age-checking procedures to all users by the end of the year, per a press release, building on its efforts to protect children online.

  • Users will need to verify their age to access many features—including Party Voice and chat without filters—by submitting either a selfie or government-issued ID. Roblox will then analyze the selfie’s facial features to estimate the user’s age.
  • The platform is rolling out new systems that limit communication between adults and minors unless they already know each other in real life.
  • Roblox also temporarily suspended its in-game chat tool to improve Arabic content moderation across the Middle East, including the United Arab Emirates and Saudi Arabia, per Bloomberg.

Sixty-five percent of US children under 14 were Roblox players in 2024, per CivicScience.

Zooming out: Companies are responding to regulators and child-safety advocates’ push for greater protections on social platforms.

  • In August, YouTube rolled out an AI-powered system that estimates a user’s age based on viewing patterns, search history, and account age. It requires ID or credit card information to dispute misclassifications.
  • Roblox previously added Trusted Connections, which let verified teens chat and voice call with people they know as long as both parties' ages were confirmed via ID or selfie.

The issue: Roblox’s expanded age checks reflect a broader tech industry shift toward protecting minors at the potential cost of user privacy and anonymity.

Some users argued that YouTube’s AI system is a pretext to “normalize invasive tracking and limit freedom online,” per a Change.com petition. Some adults may refuse to submit biometric data to access features and instead opt for a more limited user experience.

What it means for marketers: Advertisers trying to reach Gen Alpha and other young demographics are still going toward YouTube and Roblox, but rapidly evolving privacy and protection policies are changing the landscape.

  • Age gates and verification requirements could reduce the size of these platforms’ targetable audiences, especially as some adults opt out of verification requirements for privacy reasons.
  • Planning long-term campaigns across regions could become more complex as platforms like YouTube disable personalized ads for teen users.

Our take: Roblox’s stricter age-verification policies stress the growing need to balance reach, compliance, and trust on youth-focused platforms. Marketers should prepare for smaller, more segmented audiences as age checks filter out unverified users and privacy-conscious adults.

Long-term success may depend on building campaigns rooted in creativity and authentic value over hypertargeting.

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