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August 22, 2022

US Entertainment Industry Mobile Ad Spending, 2020-2024 (billions and % change)

US Entertainment Industry Mobile Ad Spending, 2020-2024 (billions and % change)

Description

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Note

Digital ad spending historical data up to 2015 is derived from Interactive Advertising Bureau (IAB)/PricewaterhouseCoopers (PwC) data. Entertainment includes amusement and recreation, box office, film, music, OTT video platforms and video games (excluding video game hardware).

Methodology

Estimates are based on the analysis of various elements related to the ad spending market, including macro-level economic conditions; historical trends of the advertising market; historical trends of each medium in relation to other media; reported revenues from major ad publishers; estimates from other research firms; data from benchmark sources; consumer media consumption trends; consumer device usage trends; and eMarketer interviews with executives at ad agencies, brands, media publishers, and other industry leaders.
US Entertainment Industry Mobile Ad Spending, 2020-2024 (billions and % change) | EMARKETER