Twitch Trends & Statistics

EMARKETER offers market research, trends and statistics for a variety of topics and industries. Here you will find a collection of reports, articles and other resources for Twitch
US Media and Entertainment Digital Ad Spending 2019

US Media and Entertainment Digital Ad Spending 2019

Report
Jul 25, 2019

Media and entertainment companies are increasing their digital ad spend at a greater rate than other verticals as revenues surge in the music and film industries and digital video and gaming platforms try to outcompete one another.

Daily Forecast: Over 9% of Americans Tune Into Esports

Video
Apr 24, 2019

In today’s “eMarketer Daily Forecast” video, forecasting analyst Eric Haggstrom breaks down our growth numbers on esports viewership. Watch now.

Esports 2019

Esports 2019

Report
Mar 14, 2019

Esports has evolved into a huge, global business with attractive marketing opportunities for brands looking to connect with young, digitally savvy and engaged fans.

US Esports Ad Revenues Will Grow 25% in 2019

US Esports Ad Revenues Will Grow 25% in 2019

Article
Mar 13, 2019

Competitive video gaming is a rapidly growing, multibillion-dollar industry, presenting new opportunities for marketers to reach and engage with fans. Esports ad revenues are poised to surpass $200 million by next year, according to eMarketer’s first forecast on esports and gaming revenues.

Global Influencer Marketing 2019

Global Influencer Marketing 2019

Report
Mar 05, 2019

Influencer marketing is growing around the world, and a significant amount of activity is migrating to Instagram Stories. However, fraud is also growing, and that threatens the authenticity of influencer marketing.

More Than Half of US Households Will Be Amazon Prime Members in 2019

Article
Feb 26, 2019

In 2019, 51.3% of US households will be Amazon Prime members, according to our latest forecast—that’s about 5.2 million more households than last year.

How Advertisers Can Capitalize on Esports Fandom and Reach Teens

How Advertisers Can Capitalize on Esports Fandom and Reach Teens

Interview
Oct 25, 2018

Joshua Dyck, professor and co-director of the Center for Public Opinion at the University of Massachusetts Lowell, discusses why esports has drawn so many teens, and how advertisers can insert themselves into the gaming community.

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