Report
| JUN 10, 2022
Brand interest in video games is rising, especially with the buzz around the metaverse. This report will look at the different ways developers monetize video games, and which of those methods are the most useful for marketers.
Article
| JUN 13, 2022
Though video gaming has been around for decades, it was the entertainment of choice for many during the pandemic.
Article
| JUN 9, 2022
New games, same ideology: Beijing regulators approved dozens of video games this week. But it may end up benefiting the broader tech sector and economy more than the gaming industry.
Article
| JUN 9, 2022
Meta thinks users need stepping stones to the metaverse: Its Crayta announcement suggests many consumers need to be pushed along the “immersion continuum.”
Forecasts
| MAR 15, 2022
Forecasts
| MAR 1, 2022
Audio
| MAY 10, 2022
On today's episode, we discuss how Spotify performed in Q1, what's driving its subscriber engine, and whether its expected hi-fi streaming tier can help move the needle. "In Other News," we talk about whether gaming is critical to brand objectives and what to make of Pinterest's mixed signals. Tune in to the discussion with our analyst Daniel Konstantinovic.
Article
| MAY 9, 2022
Forecasts
| FEB 8, 2022
Article
| JUN 1, 2022
Sony’s future gaming fortunes are in PC titles: The PlayStation maker is betting big on ports of its games on Windows PCs, a market where console rival Microsoft is already a dominant player.
Forecasts
| APR 26, 2022
Forecasts
| APR 29, 2022
Article
| MAY 25, 2022
US smartphone gamers will spend $18.83 billion on virtual goods this year, a massive sum compared with the $0.78 billion they’ll spend on subscriptions. These intangible assets make up a growing industry in the gaming world, especially as more companies—from Nike to Spotify to Chipotle—enter the metaverse via games like Roblox.
Forecasts
| APR 21, 2022
Forecasts
| APR 26, 2022
Article
| MAY 24, 2022
Consolidation in the video game industry isn’t over: Electronic Arts is reportedly looking for a buyer or to merge with another media firm.
Article
| MAY 12, 2022
Gamers want to see creative ads that are seamlessly integrated into gameplay. Some 41% of US gamers ages 18 to 34 would like rewards for devoting time and attention to in-game ads. Meanwhile, 32% believe ads should never interrupt a hardcore gamer’s flow.
Article
| APR 25, 2022
Consumers are worried about the surge of ads in gaming: Xbox and Sony both have in-game ad programs in the works, and consumers aren’t thrilled.
Chart
| MAY 12, 2022
Chart
| MAY 12, 2022
Chart
| MAY 12, 2022
Forecasts
| DEC 15, 2021
Article
| APR 7, 2022
Ad industry sees gaming as a growth opportunity amidst industry turmoil: Inaugural PlayFronts event focuses on how brands can gain new customers and revenue.
Article
| APR 4, 2022
US-based Mana’s perks like debit card points and special offers on subscriptions for gaming services are tailored toward its target affinity group.
Audio
| APR 15, 2022
On today's episode, we explore the "madness" surrounding the NCAA tournament each year, customers' reception of QR codes, soccer's rise in popularity in the US, discounts on Amazon Alexa, gaming subscriptions on the horizon, rules around how soccer players can celebrate during games, and more. Tune in to the discussion with our analysts Ross Benes and Dave Frankland and director of reports editing Rahul Chadha.