Plans & Pricing
Does My Company Subscribe?
(% of respondents)
Data is from the September 2016 GfK report titled "Virtual Reality - Consumer Interest on the Rise." The report comprises 3 studies for 7 countries in Western Europe--Belgium, France, Germany, Great Britain, Italy, the Netherlands and Spain. For estimated sales of virtual reality headmounts for smartphones, data is based on GfK POS data during July 2015-June 2016. For estimated sales of action cameras, data is based on GfK Trends & Forecasting data from May 2016. Consumer survey data is drawn from a GfK Consumer Life online survey of 1,000-1,500 internet users ages 15+ in each country during summer 2016.
Customer Experience Channels that Offer the Highest Emotional Quotient (EQ)* According to US Internet Users, Summer 2018 (% of respondents)
Smart-Home Device Shipments Worldwide, by Type, 2018 & 2022 (millions and % of total)
US TV vs. Digital Video Viewers, 2018-2020 (millions)
US Store Traffic Lift from Radio Ads, by Category, June 2018
Why Do US Digital Buyers Ignore Emails from Retailers? (% of respondents, by age, June 2018)
Email Marketing StatPack 2018: Benchmarks and Trends
Augmented Reality Marketing and Advertising 2018: Adding Virtual Value to the Real World
Marketers' Roundtable: Why It's Now or Never for Augmented Reality
New Tools Help Brands Conquer Tricky Augmented Reality Landscape
When Media Usage Overlaps
Are Second Screens Distracting TV Viewers?