Plans & Pricing
Does My Company Subscribe?
(% of respondents)
Data is from the September 2016 GfK report titled "Virtual Reality - Consumer Interest on the Rise." The report comprises 3 studies for 7 countries in Western Europe--Belgium, France, Germany, Great Britain, Italy, the Netherlands and Spain. For estimated sales of virtual reality headmounts for smartphones, data is based on GfK POS data during July 2015-June 2016. For estimated sales of action cameras, data is based on GfK Trends & Forecasting data from May 2016. Consumer survey data is drawn from a GfK Consumer Life online survey of 1,000-1,500 internet users ages 15+ in each country during summer 2016.
US Podcast Listeners Who Use Spotify vs. Pandora to Listen to Podcasts, Feb 2019 (% of respondents)
Business Value of AI to the Banking Industry in North America, 2018 & 2030 (billions)
Business Value of AI to the Banking Industry in Asia-Pacific, 2018, 2024 & 2030 (billions)
How Much Time per Day Do US Video-on-Demand (VOD) Viewers Spend on Their Smartphone? (hours, by generation, March 2019)
What Do US Cord Cutters Miss About Cable/Satellite TV? (% of respondents, March 2019)
Latin America Digital Ad Spending 2019: As More Consumers Turn to Digital, Ad Spending Grows
Virtual and Augmented Reality Users 2019: VR Slows as AR Grows
How Voice Assistants Will Become More Significant for Seniors
The Mistakes Marketers Make with Web Push Notifications
Gaming Goes Mainstream, but Play Varies by Gender and Age
Voice Search Is Changing Everything | Sponsored Content