Game Industry Professionals Worldwide Who Are Interested in vs. Currently Developing Games for Virtual Reality/Augmented Reality, 2014 & 2015 (% of respondents) - eMarketer
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Game Industry Professionals Worldwide Who Are Interested in vs. Currently Developing Games for Virtual Reality/Augmented Reality, 2014 & 2015 (% of respondents)

Chart Profile

  • Measurement:

    (% of respondents)

  • Data Covered:

  • Source:

    UBM Tech

  • Methodology:

    Data is from the January 2016 UBM Game Network "Game Developers Conference (GDC) 2016 State of the Industry Report." 2,175 game industry professionals worldwide were surveyed during November 15-December 14, 2015. Respondents have attended the Game Developers Conference (GDC) at least once in the past the 3 years. The margin of error is +/-3%.

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